Each of these affinities has a related victory condition. Purity players achieve a "promised land" victory by building a warpgate to bring humans from Earth to settle the new land. Supremacy players will achieve their "emancipation" goal by building that same warpgate. Instead of bringing humans through, forces will return to earth to free humans from their fleshy mortality.
这些分支各有各的胜利条件。纯净主义玩家将通过建造一座让人类从地球迁徙到新大陆的传送门来获得一个“祝福之地”胜利。霸权主义玩家通过建造一座同样的传送门来获得“解放”这一目标。不同之处在于,将有武力(或者技术力量?)回归地球以帮助人类从肉体死亡中解脱。
Harmony players will be focused on the new planet. "Transcendence" will allow them to awaken a superorganism slumbering deep in the planet.
和谐派玩家则将注意力放在了新行星上。“超凡脱俗”将允许他们唤醒沉眠于行星深处的一个超级有机体。
The other two victories are a traditional military conquest (achieved by wiping out all opposing civilizations) and "first contact," which involves finding evidence of alien life, building a device, and making contact. "You can go in any direction or all of them depending on what you find on the ground, the kind of playstyle you like, the neighbors around you, and the victory condition you're going for," McDonough says. "The web is much more customizable, so that by the end of the game, the technology that you have really represents who you've grown up to be."
其余的两个胜利方式是传统的武力征服(通过把所有的对头扫进历史的垃圾堆实现)以及“第一次接触”,包括发现外星生命的证据,制造设备,并进行接触。“你可以依据你在大地上找到的,以及你的游戏风格、你的邻居,以及你追求的胜利条件等各种因素选择一条或多条发展方向,”McDonough说。“科技树是高度个性化的,所以游戏结束时,你拥有的技术将真实地反映你成长的目标。”
The different affinities and technologies will have cosmetic impact on your civilization. Your leader and your units will adapt to your decisions. "It's the engine of the game, visually," Brenk says.
不同的分支与技术将对你的文明外观产生影响。你的领袖与你的单位将因你的选择而改变。“这就是游戏的引擎,形象地说。”Brenk 如此表示。
"It's also important to note that you're not going to get all the technologies in a single game," McDonough explains. "The clash between your technological limits will drive a lot of the in-game play. The web design allows you to play the game in a discovery-oriented mode."
“需要注意的是,你无须在一局游戏中获取全部技术,”McDonough解释道。“技术限制带来的冲突将在游戏中驱动许多事件的发展。科技树的设计奖允许你以探索导向形式来进行游戏。”
In addition to the drastic changes to victory conditions, players will encounter a stronger narrative thread in each of their games. Mankind is leaving Earth following something called "the great mistake." "A messed up Earth wouldn't be reason enough for us to leave," Miller says. He goes on to tell a story of the inevitable photograph that will be taken of a life-sustaining world somewhere out in space. It's that hopefulness and challenge that sets mankind on its new journey.
作为对胜利条件剧变的补充,玩家将在他们的游戏中遇到更强劲的叙事线。人类因为追随他们称之为“超级大错误(或者伟大之错?)”的某件东西离开地球。“乱成一团的地球不能作为我们离开的充分理由,”Miller 说。他接着讲了一个关于某个太空中支持生命的世界的“不可避免的照片”的故事(译注:WTF!!!???)是绝望与挑战驱使人类踏上了新的旅途。
Once on the planet, quests will help players define their civilization's identity, giving players tasks (including chains of quests) that will help tell a story. Players will also have access to technology that gives them control over part of the planet's orbit. These creations can impact the terrain below, aid with terraforming, enhance tiles, rile up alien wildlife, or initiate strikes against enemies. Much like ocean-faring vessels in previous Civilization games, orbital units can be destroyed and interfered with.
一旦到达行星上,探索将帮助玩家们定义自己文明的身份,给予玩家们任务(包括一系列的探索),而这一切将协助故事的叙述。同时玩家们也必须获取一些能让他们控制部分轨道的技术。这些创造物会影响下方的地区,使其更加地球化,增加产出,激怒外星野生生物,或发起对抗敌人的袭击。它更接近于过去文明游戏中的工船,轨道单位也是可以被摧毁或干涉的。
Despite all these changes, Beyond Earth will still feel familiar to franchise fans. "Cities, territories, improving terrain, getting technologies, building military units, those are things that every Civ player will recognize and are at the heart of this game, too," McDonough says. "But all the flesh that lives on those bones has been totally redesigned. All of it was designed holistically to live on the bones of a Civ game, but be a whole new experience."
除了所有的这些改变,本作仍然是粉丝们熟悉的文明系列(译注:特权粉丝是什么啊我到底该怎么翻啊 TAT)。“城市,地格,地格改进设施,获取科技,建造军事单位,这些都是每个文明系列玩家能认得出来的,同时也是这个游戏的核心。”McDonough说。“但骨架不变,皮肉却被削掉重长了。所有这一切都被彻底地设计为适应文明系列的骨干,但将是全新的体验。”
Civilization: Beyond Earth will arrive in 2014 for PC.
《文明:地球之外》将于2014于PC平台上发布。
http://player.youku.com/player.php/sid/XNjk4MDcwNjAw/v.swf
[ 本帖最后由 传说之肥 于 2014-4-13 18:14 编辑 ] |