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The biggest concern for Civilization: Beyond Earth was always going to be whether it felt too much like Civilization, whether it would just seem like a sci-fi reskin, whether it would feel original enough in its concepts and its mechanics. At the moment, it's hard to tell. Amongst all that early game attrition, I'm still taking many of the same, familiar steps, just in a different pair of boots. Rival leaders are still the petulant toddlers that they are in Civilization, demanding so much and offering so little, but this time they're equally as hemmed in by the alien hordes as I am, frequently sending waves of units out to get massacred by giant space bugs. I'd love it if there was a way we could co-operate to clear miasma or fight back the hordes. They just want my metal resources.
归根结底人们最关心的就是CIV:BE会不会像一部披着科幻外衣的CIV,理念及机制的原创成分又有多少。(以手头这份评估版来看)现在还不好判断,但新瓶装旧酒的现象比比皆是,你的对手依然像文明中那般中二,要的是奶但只愿意给草。好在这一次大家平起平坐,都被异星生物虐得欲仙欲死,你眼睁睁地看着它们频繁地把部队喂给异星大虫子白白送死,禁不住想要是大家能联手该多好哇————不!你的邻居只对索取原材料感兴趣。
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