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发表于 2005-6-25 00:30:16 | 显示全部楼层 |阅读模式
要点:
Interface: Little pop-up windows and small suggestions about how to improve the area around each city are available to help new players get started quickly. On the city screen, each city improvement will list the specific bonus it imparts to a city's coffers, contentment and culture.

Leaderheads: Different leaders react differently in diplomatic negotations. For example, the only difference you can tell between the angry and happy states of the Chinese ruler Qin Shi Huang is the elevation of his eyebrows, while rulers like Alexander and Caesar are much more expressive and there's no misreading their angry scowls. Caesar even gives a gladiatorial thumbs-up or thumbs-down to indicate his thoughts on your current proposal.

Leader Traits: Each ruler has two defining traits, each of which grants them a unique bonus and lessens the cost of two city improvements by half. The Philosophical trait grants a ruler a 100% in his or her people's birthrate and half-cost libraries and universities. Being Spiritual allows a ruler to avoid the period of anarchy that comes with a change in government and also get cheaper temples and monasteries. Creative rulers gain a bonus to their culture and half-price theaters and broadcast towers. Rulers with the Organized characteristic reduce their civic upkeep costs by half and can buy labs and courthouses more cheaply. Expansive rulers will be able to heal units inside cities much faster and also get a break on granaries and grocers. New units produced by rulers with the Aggressive characteristic get the Combat 1 promotion for free. Aggressive rulers also get half-price barracks and jails. Some leaders:

ARABS: Saladin (Philosophical and Spiritual)
MONGOLS: Genghis Khan (Aggressive & Expansive) and Kublai Khan (Aggressive & Creative)
FRENCH: Napoleon (Aggressive & Expansive) and Louis XIV (Creative & Organized)


Great People: Great artists can settle in a city and generate a small amount of culture each turn. They can also discover a "great work," instantly adding 1000 culture to the city they're in. Great merchants can settle in a city to produce gold each turn, conduct a one-time trade mission for a 1000 gold, or discover a new commercial technology.

Religions: The holy city is assigned by the AI to a random city within the civilization, most likely one near the center or capital of the empire. Temples can be used to turn idle citizens into priests while monasteries can be used to train missionaries. Each religion will have specific structures and "mini" wonders associated with it but you'll find their benefit still applies even if the city where they're housed switches to a new religion. Each civ and declare a state religion. Declaring a state religion will mean that all cities within your empire that share that religion will get a happiness bonus and produce slightly more gold for you. You can switch to a different religion later but you will experience a period of anarchy. The Freedom of Religion civic grants bonuses to civilizations that are home to a wide variety of religions.

Promotions: There are five levels of basic Combat upgrades, each adding a bit more power and, at the higher levels, some extra ability to heal. Additional levels of healing can be obtained by selecting up to two levels of Medic promotions. There are also specific bonuses for fighting against certain types of units as well; Cover gives a bonus against ranged units, Shock against melee and Formation against cavalry. There are also a range of artillery promotions. Three levels of Accuracy promotions give you a better chance of damaging enemies and three levels of Barrage give you better collateral damage.

Music: Firaxis president Jeff Briggs is personally taking charge of the game's scoring. The game will include many of Briggs' original compositions, licensed performances of pieces by the old greats (Bach, Mozart, Beethoven, etc), as well as contemporary greats like John Adams and soon-to-be greats like Christopher Tin. The intro movie music, titled "Baba Yetu", is composed by Christopher Tin and you can download it from his web site.

原文链接:

http://pc.ign.com/articles/628/628695p1.html
 楼主| 发表于 2005-6-25 00:32:44 | 显示全部楼层




 楼主| 发表于 2005-6-25 00:34:48 | 显示全部楼层






 楼主| 发表于 2005-6-25 00:37:08 | 显示全部楼层






 楼主| 发表于 2005-6-25 00:42:18 | 显示全部楼层



发表于 2005-6-25 02:00:26 | 显示全部楼层
领袖头像更加美卡化了,战场风格我喜欢,很有下棋的感觉
发表于 2005-6-25 22:01:39 | 显示全部楼层
我不识英文,能译一下吗?
发表于 2005-7-2 20:52:08 | 显示全部楼层
截图,我要更多截图!
发表于 2005-7-6 21:36:17 | 显示全部楼层
提示: 作者被禁止或删除 内容自动屏蔽
发表于 2005-7-8 14:56:40 | 显示全部楼层
English?
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