基于文明4原版,战神、刀剑可以可以参考。发现错误欢迎指正。
这里只修改了有关游戏速度的,其它和游戏有关的一些规则设定没改,低配置的可以加速了,玩大地图也建议修改。
使用一下内容可以直接复制粘贴到用记事本编辑的保存为CivilizationIV.ini的文件
保存文件到 我的文档\My Games\Sid Meier's Civilization 4 / Warlords / Beyond the Sword
[CONFIG]
; Don't show a warning when a video memory allocation fails /当显卡配置失败时不发出警告/
HideOutOfVRamWarning = 1 /隐藏显卡警告/
; Enable Trilinear Filtering for the Minimap /允许对小地图三线过滤/
MinimapTrilinearFilter = 0 /三线过滤/
; Enable Tree Region Cutting /允许树木砍伐/
CutTrees = 1 /砍树/
; Allow Camera Flying /允许飞行视角,即视角自由移动/
AllowFlying = 0
; Set to 1 to automatically end slide show /设为1让动画自动结束/
EndSlides = 0
; Don't show minimum specification warnings /不显示最小的详述警告/
HideMinSpecWarning = 0
; Random seed for map generation, or '0' for default
MapRandSeed = 0
; Random seed for game sync, or '0' for default
SyncRandSeed = 0
; Email address from which Pitboss reminder emails are sent /Pitboss reminder发送送电子邮件的地址/
PitbossEmail = 0
; SMTP server authentication login for Pitboss reminder emails
PitbossSMTPLogin = 0
; SMTP server for Pitboss reminder emails
PitbossSMTPHost = 0
; Number of seconds to accept live game list updates from GameSpy (-1 for initial snapshot only, 0 for no live updates
GameUpdateTime = 10
; Bandwidth options are modem or broadband /带宽设置是拨号还是宽带/
Bandwidth = broadband
; QuickStart - SinglePlayer games only! /快速开始-仅限单人游戏-/
QuickStart = 0
; Dont show the game background during movies - may speed up movie playing /播放影片时不显示游戏背景 -可能加速影片播放/
HideMovieBackground = 0 /设定为1可以加速影片播放/
; Enable/disable background music /是否开启背景音乐/
PlayMusic = 1
; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION *** /允许节省一些内存 ***ALT-TAB不再有效/
MemSaver = 0
; Use managed interface textures (may be safer but shouldn't be needed, uses more memory) /使用处理过的表面纹理,稳定性好但占用更多内存/
GUIManagedTextures = 0
; file format (TGA,JPG,BMP), Warning: TGA requires a lockable buffer which can lower performance /选择截图格式,TGA,JPG,BMP可选,TGA需要固定的缓冲会降低性能/
ScreenShot Format = JPG
; Enable voice over IP capture and playback
EnableVoice = 1
; App Selects Specific IP to use for Multiplayer
SelectIP = 0
; Disable PAK memory mapping (May affect performance) /禁用PAK内存映射,使用会影响性能。/
DisablePAKMemoryMapping = 1
; Don't skip frames if falling behind
BinkNoSkip = 0
; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 0
; Show movies using hi-color, not true-color (may be faster)
Bink16Bit = 1
; Copy ever other scanline during movie playback (faster) /使用隔行扫描,降低动画质量提高播放速度/
BinkInterlace = 1
; Specify whether to play in fullscreen mode 0/1/ask /是否全屏游戏,注意要窗口运行必须设定大于窗口运行的分辨率,至少1024×768/
FullScreen = 1
; Set max frame rate clamp (0 means none) /设定最大动画帧率,0为默认/
SetMaxFrameRate = 0
; Set to 1 to put PitBoss to sleep when no players are connected
PitBossSleep = 1
; Set to 1 to page units out when non-visible
DynamicUnitPaging = 1
; Set to 1 to page unit anims out when the unit is non visible
DynamicAnimPaging = 1
; Set to 1 for no tech splash screens
NoTechSplash = 0
; Set to 1 for no intro movie
NoIntroMovie = 0
; Set to 1 for no python exception popups
HidePythonExceptions = 1
; The maximum number of autosaves kept in the directory before being deleted. /自动保存的存档个数/
MaxAutoSaves = 5
; Specify the number of turns between autoSaves. 0 means no autosave. /指定自动存档的回合间隔,0为不自动存档/
AutoSaveInterval = 4
; Enable Audio /播放音乐/
AudioEnable = 1
; English(0),French(1),German(2),Italian(3),Spanish(4) - Defaults to user-installed language
Language = 5
; Determines which user profile is loaded on game start
UserProfile = Default Profile
; Sync input to smooth interface (may run slower)
SyncInput = 0
; Force numlock always on while playing /强制numlock指示灯游戏时一直亮,可用小键盘控制单位移动方向/
ForceNumlock = 1
; Disable caching of file system (may slow initialization) /禁止文件缓存,降低游戏装载速度/
DisableFileCaching = 0
; Disable caching of xml and file system (may slow initialization) /不缓存xml文件,降低游戏装载速度,启动界面显示为xml(uncached)/
DisableCaching = 0
; Specify a Mod folder (Mods\Mesopotamia), '0' for none /设置在游戏装载的mod这可以省去重启游戏的时间/
Mod = 0
[GAME]
; Account Username
Nickname = 0
; DirectIP Host Address
DirectIP = 0
; Map Script file name
Map = Inland_Sea
; GameType options are singlePlayer/spLoad
GameType = singlePlayer
; Pitboss Turn Time
PitbossTurnTime = 0
; Max number of turns (0 for no turn limit)
MaxTurns = 0
; Game Options
GameOptions = 110000000000000000
; Victory Conditions
VictoryConditions = 1010011
; Handicap for quick play
QuickHandicap = HANDICAP_CHIEFTAIN
; GameSpeed options are GAMESPEED_QUICK/GAMESPEED_NORMAL/GAMESPEED_EPIC/GAMESPEED_MARATHON
GameSpeed = GAMESPEED_QUICK
; Era options are ERA_ANCIENT/ERA_CLASSICAL/ERA_MEDIEVAL/ERA_RENAISSANCE/ERA_INDUSTRIAL/ERA_MODERN
Era = ERA_FUTURE
; Sealevel options are SEALEVEL_LOW/SEALEVEL_MEDIUM/SEALEVEL_HIGH
SeaLevel = SEALEVEL_HIGH
; Climate options are CLIMATE_ARID/CLIMATE_TEMPERATE/CLIMATE_TROPICAL
Climate = CLIMATE_TEMPERATE
; Worldsize options are WORLDSIZE_DUEL/WORLDSIZE_TINY/WORLDSIZE_SMALL/WORLDSIZE_STANDARD/WORLDSIZE_LARGE/WORLDSIZE_HUGE
WorldSize = WORLDSIZE_DUEL
; Game Name
GameName = Administrator's Game
; Save Path - relative to working (Civ4) folder
FileName = 0
; Account Username
Nickname =
; Email Address
Email = mail
; DirectIP Host Address
DirectIP =
; In-game Alias
Alias = Administrator
; Main Menu Mods
MainMenuMods = Alexander the Great;Chinese Unification;Genghis Khan;Peloponnesian War;Rise of Rome;Vikings;Omens;Barbarian
; Move along
CheatCode = 0
[DEBUG]
; Number of turns to autorun before exit (0 for no limit)
AutorunTurnLimit = 0
; Set App on Auto-Run
Autorun = 0
; Enable D3D9 Queries /使用dx9.0的特效,不使用可以加速游戏/
D3D9Query = 0
; Custom Screen Height, minimum: 768 - Normal resolutions can be set in-game and will be used when set to 0 /设定游戏分辨率高度,这里可以设定windows中没有的特殊的分辨率/
ScreenHeight = 0
; Custom Screen Width, minimum: 1024 - Normal resolutions can be set in-game and will be used when set to 0 /同上,设定宽度,如果发生错误请改回设置/
ScreenWidth = 0
; Establish connection to Python Debugger
HAPDebugger = 0
; NetComm Port
Port = 2056
; Create a dump file if the application crashes
GenerateCrashDumps = 0
; Enable the logging system
LoggingEnabled = 0
; Enable synchronization logging
SynchLog = 0
; Overwrite old network and message logs
OverwriteLogs = 0
; Enable rand event logging
RandLog = 0
; Enable message logging
MessageLog = 0
; Break on memory allocation order #
BreakOnAlloc = -1 |