在INFO SCREEN(F9)中DEMOGRAPHICS下有一项关于Soldiers的统计,现简述其计算公式
对于一个玩家(player), 这项统计数字等于其军事力量(Power)乘以1000,而其
军事力量 = 建筑力量 + 科技力量 + 单位力量 + 人口力量
建筑/科技/单位力量 = 此玩家拥有的所有建筑/科技/单位的力量之和
人口力量 = floor(此玩家总人口 / 2)
例子:
神级难度下,中国初始科技为农业和开矿,有一武士,此时军事力量等于
0+2+2 = 4
所以这时士兵数量是4000。
假设我们建城,此时人口为1,人口力量=floor(1/2)=0,士兵数量还是4000,如果过了若干回合,人口涨到了2,其它什么都没变,兵力为5000, 若还建成了兵营,则为8000。
注:
文明4中,军事力量是一项非常重要的统计,电脑AI会反复使用这个数据,如论是战争计划的制订,还是外交谈判中筹码的平衡,你都会见到它的身影。另外所有玩家的军事力量的数值对电脑是公开,不受战争迷雾的影响。
组队的军事力量分2类:一个等于所属玩家军事力量之和;另一个还要加上附庸国的军事力量。
对于组队还有一个很重要的军事力量统计,即军事防御力量,它等于组队本身的军事力量,共同防御同盟的军事力量,还有附庸的军事力量之和,和战争相关的AI,有时用的是这个军事防御力量值。
附录:建筑/科技/单位力量简单统计(已忽略那些力量值为0的建筑/科技/单位)
Building
1
VIKING_TRADING_POST, JAPANESE_SHALE_PLANT, NATIVE_AMERICA_TOTEM
2
WALLS, CASTLE, STABLE, DRYDOCK, FORGE, MALI_MINT, FACTORY, GERMAN_ASSEMBLY_PLANT, INDUSTRIAL_PARK, LEVEE, NETHERLANDS_DIKE
3
CELTIC_DUN, SPANISH_CITADEL, BARRACKS, ZULU_IKHANDA
4
MONGOL_GER, IRON_WORKS, MT_RUSHMORE, RED_CROSS, STATUE_OF_ZEUS
6
MILITARY_ACADEMY
8
HEROIC_EPIC, WEST_POINT, SCOTLAND_YARD, CHICHEN_ITZA
10
GREAT_WALL, CRISTO_REDENTOR, MOAI_STATUES
Tech
2
SAILING, HUNTING, MINING, ANIMAL_HUSBANDRY
4
THE_WHEEL, ALPHABET, ASTRONOMY, METAL_CASTING, COMPASS, CONSTRUCTION, STEEL, RADIO, SATELLITES
5
COMPOSITES, STEALTH
6
MATHEMATICS, CHEMISTRY, COMBUSTION, ARCHERY
8
GUILDS, FISSION, FLIGHT, BRONZE_WORKING, MACHINERY, ASSEMBLY_LINE
10
ADVANCED_FLIGHT, HORSEBACK_RIDING, IRON_WORKING, ARTILLERY, INDUSTRIALISM, LASER, ROCKETRY
12
GUNPOWDER, MILITARY_SCIENCE, RIFLING
Unit
1
LION, BEAR, PANTHER, WOLF
2
EXPLORER, WARRIOR, INCAN_QUECHUA, GALLEY
3
ARCHER, TRIREME, CARAVEL, PORTUGAL_CARRACK
4
SPEARMAN, ZULU_IMPI, MAYA_HOLKAN, MALI_SKIRMISHER, BABYLON_BOWMAN, CHARIOT, EGYPT_WARCHARIOT, PERSIA_IMMORTAL, GALLEON, AIRSHIP
5
CATAPULT, KOREAN_HWACHA
6
SWORDSMAN, AZTEC_JAGUAR, CELTIC_GALLIC_WARRIOR, AXEMAN, GREEK_PHALANX, SUMERIAN_VULTURE, NATIVE_AMERICA_DOG_SOLDIER, PIKEMAN, HOLY_ROMAN_LANDSKNECHT, LONGBOWMAN, HORSE_ARCHER, CARTHAGE_NUMIDIAN_CAVALRY, MONGOL_KESHIK, NETHERLANDS_OOSTINDIEVAARDER, PRIVATEER, GUIDED_MISSILE
7
CROSSBOWMAN, CHINA_CHOKONU
8
ROME_PRAETORIAN, WAR_ELEPHANT, KHMER_BALLISTA_ELEPHANT, TREBUCHET, FRIGATE
9
MACEMAN, JAPAN_SAMURAI, MUSKETMAN, FRENCH_MUSKETEER, OTTOMAN_JANISSARY, ETHIOPIAN_OROMO_WARRIOR
10
VIKING_BESERKER, KNIGHT, ARABIA_CAMELARCHER, SHIP_OF_THE_LINE
12
GRENADIER, BYZANTINE_CATAPHRACT, SPANISH_CONQUISTADOR, CUIRASSIER, CANNON, IRONCLAD, FIGHTER
14
RIFLEMAN, ENGLISH_REDCOAT, AT_INFANTRY, MACHINE_GUN, MISSILE_CRUISER
15
CAVALRY, RUSSIA_COSSACK
16
TRANSPORT, CARRIER, BOMBER
18
SAM_INFANTRY, ARTILLERY
20
INFANTRY, STEALTH_BOMBER
22
MOBILE_SAM
24
JET_FIGHTER
26
GUNSHIP, MOBILE_ARTILLERY
28
MARINE, AMERICAN_NAVY_SEAL, SUBMARINE
30
PARATROOPER, TANK, GERMAN_PANZER, DESTROYER, STEALTH_DESTROYER, ATTACK_SUBMARINE, TACTICAL_NUKE
32
MECHANIZED_INFANTRY
40
MODERN_ARMOR, BATTLESHIP, ICBM
看了这个统计,发现摩艾石像群好强,值10000雄兵。日本武士被鄙视了,只和普通的钉锤手一样,比维金的狂战士低一档。
[ 本帖最后由 Khyron 于 2009-4-1 20:33 编辑 ] |