【版主编辑:本帖所载模组已经过时,最新版本在http://civclub.net/bbs/viewthread.php?tid=114869,此贴下沉以免误导。】
Overview
概述
This mod provides an in-game editor for Civ5 to change the map on the fly or to serve as a cheating tool. It was inspired by the built-in Civ4 editor.
这个模组提供了一个文明5游戏内置的编辑器来修改正在进行的游戏进程或是作为一个作弊工具使用。制作这个模组主要是受到了文明4游戏内置的世界编辑器的启发。
Notes and features
功能与说明
Localization: The addon itself is only in English but localized strings are used whenever possible. The provided screenshot is an example on the French version of the game.
Edit a hex or paint the map: You can either paint the map (left click for 1 tile at once, right click for 7 tiles at once) or select a hex and edit it. The screenshot above illustrates the tile selection (in red).
Edit everything: Terrain, feature, natural wonder, resource, improvements, routes, rivers, ownership, continent arts.
Units: Add new units or remove them, give your new units up to nine promotions.
Cities: Customize the cities as you want: increase population, change buildings, etc.
Civilizations: Change a leader's gold, give free techs or policies, edit relationships to seed wars or achieve a global peace, etc.
Technologies: Grant or remove technologies, grant a tech and all of its prerequisites at once, grant a whole era at once.
Social policies: Lock or unlock branches (even the ones you're not supposed to have at the same time) and grant/remove any social policy.
Tooltips: The detailled tooltips are here to help you better learn the game by remembering how far an element can be improved.
Respect the constrains... or not: Elements that should not be possible in the standard game (fishes on a hill for example) are grayed to help you design a natural map. But you're free to ignore those restrictions if you want.
Not tied to savegames: You can save and reload your game without IGE if you want, or use IGE with a game that has been started without it.
Gentle with your game: IGE itself is not lightweight. However, when IGE is closed, it absolutely does not interfere with your game, it does not consume a single CPU cycle and it has a negligible memory consumption. It just keeps its bits shut and let you enjoy full performances.
本地化:模组自身提供了英文支持但是为其他语言的本地化工作提供了接口方式。截图所显示的是法语版本的游戏截图。
编辑地块或绘制地图:你可以绘制整个游戏地图(左键一次绘制1格,右键一次绘制7格)或者是选中单个地块并进行编辑。截图所显示的是选中地块的情况(红色边框)。
编辑任何东西:地形、地表、自然奇观、资源、地域设施、道路、河流、地块拥有势力、大洲风格……
单位:添加新单位或者是移除现有单位,可以给予你高达9级晋升水平的新单位。
城市:随心所欲地自定义你的城市——增加人口、改变建筑等。
文明势力:更改文明金钱数,给予免费科技或政策,编辑外交关系以发动战争或是寻求全球和平等。
科技:获得或移除科技,一次获得一个科技以及其所有前置科技,一次获得整个时代的科技……
社会政策:锁定或是解锁政策树(即便是互斥的)并获得或是移除政策。
提示信息:模组中详细的提示信息将通过显示如何改进一个游戏元素来帮助你更好地理解学习文明5游戏。
规则约束:在标准游戏中不可能出现的情况(如在丘陵地带出现鱼群资源)将通过使按钮无效化来帮助你规划一个更符合自然实际的世界地图。不过你可以选择无视这个规则约束。
不会厌烦保存游戏:你可以通过游戏本身保存或是加载你的游戏进程或是使用本模组进行该操作。
温和对待你的游戏:本模组不是轻量级的模组。但是,当你在游戏中关闭本模组窗体后,它几乎不对你的游戏产生影响——它不会消耗CPU资源但是会占用极少量的内存资源。它将尽可能地关闭常驻内容以提高你的游戏体验。
Mod compatibilty
兼容性
Should be compatible with any other mod.
Does not modify any of the original files.
Supports mods that declare new resources, features, etc.
Modders can use the lua ouptut printed the first time IGE is opened after loading to see reports of some incorrect data.
Once in a while a mod is reported to cause errors because of non-conventional or incorrect data. Do not hesitate to report them.
应当和其他任何一个模组可以实现兼容。
本模组不对游戏原始文件内容进行任何修改工作。
支持某些添加新元素的模组(如添加新的资源、地形等)。
模组作者可以通过在首次打开编辑器窗体时输出的Lua输出信息来查看一些错误的数据。
一旦模组提交了一个非常规或者是错误数据导致的错误提示。不要犹豫,请提交这些信息给我。
Known Problems
已知问题
Do not be afraid by that list, IGE is actually rarely troublesome. I played whole games using it frequently without any trouble, as do most users.
无需害怕这个列表,本模组事实上还是很少存在问题的。我在整个游戏过程中没遇到过什么问题,其他玩家也是。
1. Bugs I cannot fix, please complain to Firaxis:
On some computers the game crashes when selecting another player or taking seat. A "safe mode" (right-click the *IGE* label) is available as a workaround at the expense of a couple of features. Taking seat will still crash.
The terrain graphics are not updated after some changes, you need to save and reload.
"Glance at map" feature: some yield icons are not updated on tiles you shouldn't be able to see.
"Glance at map" feature: the minimap's fog is not restored after you close IGE.
In some cases, changing a tile's owner may cause crashes.
2. Others:
Some people reported crashes when starting a game with both "IGE" and "RED" mods enabled and under unknown conditions.
The default position of the IGE label on the top bar may conflict with other mods.
1 我无法修复的漏洞,请向Firaxis抱怨吧:
在某些计算机上,当选择控制另一个文明势力的时候可能会导致游戏崩溃。但是我已经加入了一个“安全模式”(在游戏中,模组标题上右键打开)来确保游戏不会崩溃,但是似乎不是非常有效。
地形贴图不会立即更新,你需要保存游戏并重新进入。
“检视地图”功能:某些地块图标不会被实时更新,因此你无法看到他们。
“检视地图”功能:关闭编辑器后小地图上的地图迷雾不会恢复。
在某些情况下,改变地块拥有势力将导致游戏崩溃。
2 其他:
一些人说在同时启用本模组和“RED”模组且不知道特定条件触发的情况下会导致游戏崩溃。本模组在游戏中的标题位置有可能与其他模组相互覆盖。
Installation and launch
安装与加载
Unzip the archive in "My Documents/My Games/Sid Meier's Civilization 5/Mods". You should have, among others, a file such as "My Documents/My Games/Sid Meier's Civilization 5/Mods/Ingame Editor (v10)/Ingame Editor (v10).modinfo"
Delete older versions if any and flush the cache (delete all files in "My Documents/My Games/Sid Meier's Civilization 5/Cache").
Start or restart Civilization 5.
1 解压到“My Documents/My Games/Sid Meier's Civilization 5/Mods”。
2 你可能会有一些其他的文件例如“My Documents/My Games/Sid Meier's Civilization 5/Mods/Ingame Editor (v10)/Ingame Editor (v10).modinfo”,删除旧版本文件并清除游戏缓存(删除“My Documents/My Games/Sid Meier's Civilization 5/Cache”文件夹内所有文件),启动或是重启文明5游戏。
[ 本帖最后由 object022 于 2013-4-5 20:30 编辑 ] |